
DayZ Aftermath: A New Day
#21
Posted 17 March 2014 - 05:04 PM
Another time, Kerf found himself in trouble for a glitchy pain in the ass motorcycle. He died as a result and sounded the request for help. Server restart in ten minutes. We all turned around and stopped what we were doing, because he found himself on the coast with nothing but his good looks to ward off the zeds. I died in the attempt because I was driving like a crazed lunatic and crashed into a wall with my pick up (I expected better from a pick up), Lin took off in the Rescue Hawk. And Kerf went looking for his body. All was good but, that's what we do when the alarm is sounded.
I was concerned a little when you posted that you were not so much into the teamplay, but, I guess you see what it is all about now. A little different than the BF3 or 4 kinda teamplay. Or last night when you take on a mission..die, get picked up, go back after it, die again and go back after it again.
Great fun..
#22
Posted 17 March 2014 - 06:12 PM
Things have calmed down somewhat, many of us are already getting things established. Just for you, I will take some current pics of my base in the new server, and some pics of my base in the "old" server so you can see the difference...it is huge!
I do hope you will come back and get some more flavor of this game. You have my promise I will work with you on teaching you the rest of the basic information you need!
#23
Posted 18 March 2014 - 07:42 AM
I was concerned a little when you posted that you were not so much into the teamplay, but, I guess you see what it is all about now. A little different than the BF3 or 4 kinda teamplay. Or last night when you take on a mission..die, get picked up, go back after it, die again and go back after it again.
Great fun..
The game promotes teamwork, I was worried that the game relied on it, not to say I was looking to be the black sheep I just didn't want to pester people all of the time for help. So far, the only thing I have come across that requires another player is the "bloodbag". I do enjoy the game, but the game is only half of the sum, it's more about the people you play with, that's what makes it great.
#24
Posted 18 March 2014 - 07:48 AM
I was concerned a little when you posted that you were not so much into the teamplay, but, I guess you see what it is all about now. A little different than the BF3 or 4 kinda teamplay. Or last night when you take on a mission..die, get picked up, go back after it, die again and go back after it again.
Great fun..
The game promotes teamwork, I was worried that the game relied on it, not to say I was looking to be the black sheep I just didn't want to pester people all of the time for help. So far, the only thing I have come across that requires another player is the "bloodbag". I do enjoy the game, but the game is only half of the sum, it's more about the people you play with, that's what makes it great.
Funny, how that seems to be the case, even when playing online, with people, for the most part, you have never met..
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