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Map Rotation Suggestions


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#121 _Roadie™

Posted 26 January 2022 - 08:17 PM

OK, I've only been back to playing for a week but here's a couple of thoughts:

Lose Battle for Britain. Unless one can't fly, which I have never mastered, it's a waste.

What about good old El Alemein? Both Conquest and CTF. ( or will I get flamed for mentioning it? )

Aberdeen is monotonous - at least for this old goat. I don't care to sit for five minutes waiting for the final allied to be killed.

(and don't get me start on Tobruk.  :wasnt-me:  )

Market garden is also a tad tedious when there are talented flyers in game. Not enough AA to control them. Axis has a couple close to the action but only one for allied, out in the open. (A mod maybe?)

The two CTF's in rotation, Berlin and Caen are a blast as far as I see. Lots of action.

Had fun the other night playing CTF, brought back a lot of good memories.

Maybe a couple of more CTFs.

 

Is there a 'votemap'? I have not seen that pop up at all.


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#122 dodgem

Posted 27 January 2022 - 06:28 AM

OK, I've only been back to playing for a week but here's a couple of thoughts: Welcome back!

Lose Battle for Britain. Unless one can't fly, which I have never mastered, it's a waste.

What about good old El Alemein? Both Conquest and CTF. ( or will I get flamed for mentioning it? )  We generally update the rotation after Road to Rome/Secret Weapons Sundays.  El Alamein CTF has been in the rotation recently and I'm sure will be back in soon :)

Aberdeen is monotonous - at least for this old goat. I don't care to sit for five minutes waiting for the final allied to be killed. Has Aberdeen been played on Moon recently?

(and don't get me start on Tobruk.  :wasnt-me:  ) Tobruk seems to do okay for our server population.

Market garden is also a tad tedious when there are talented flyers in game. Not enough AA to control them. Axis has a couple close to the action but only one for allied, out in the open. (A mod maybe?) There are some MGs at the top of the church tower which can also help to take down planes.  You can also use the one in the building in Arnhem.

The two CTF's in rotation, Berlin and Caen are a blast as far as I see. Lots of action. Yup, I think both of these are great too.  They've been modded excellently!

Had fun the other night playing CTF, brought back a lot of good memories.

Maybe a couple of more CTFs. Most Saturday evenings EST we run a little CTF event with more than just the usual CTF maps in rotation.  Worth checking out if you haven't already!

Is there a 'votemap'? I have not seen that pop up at all. We have had map vote on in the past but it was often abused and caused the server to empty.


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#123 Stamper

Posted 27 January 2022 - 09:57 AM

OK, I've only been back to playing for a week but here's a couple of thoughts:

Lose Battle for Britain. Unless one can't fly, which I have never mastered, it's a waste.

What about good old El Alemein? Both Conquest and CTF. ( or will I get flamed for mentioning it? )

Aberdeen is monotonous - at least for this old goat. I don't care to sit for five minutes waiting for the final allied to be killed.

(and don't get me start on Tobruk.  :wasnt-me:  )

Market garden is also a tad tedious when there are talented flyers in game. Not enough AA to control them. Axis has a couple close to the action but only one for allied, out in the open. (A mod maybe?)

The two CTF's in rotation, Berlin and Caen are a blast as far as I see. Lots of action.

Had fun the other night playing CTF, brought back a lot of good memories.

Maybe a couple of more CTFs.

 

Is there a 'votemap'? I have not seen that pop up at all.

 

Britain - Tailgunning is fun....difficult, but worth it when you knock down some Spits..give it a shot! :)  Equally fun is playing defense as Allied trying to knock out the 88's and 109s.  I used to fly - A LOT - and have grown to love playing this map on ground.  

 

Market - I sympathize with you on this one haha.  The church MG's are great, but only for planes 'near' the church.  A MG placement in the three story building near Arnhem (that NOBODY goes into....like...ever...you know...the one with the barbed wire out at the entrance?) would be a good place to put a MG, and maybe an extra AA between those random buildings on the far right/east side of the city as well.  Those buildings there would prevent the AA from hitting Axis planes that clumsily fly directly over the river on takeoff, but anyone trying to buzz the city from east or west could be hit, which, the sole machine gun in center city has a tricky time doing due to not having a great field of vision.    I will say that the added APC's have helped tremendously because it's like having a moveable MG placement, but that's my opinion because I try to use anything to shoot back at planes and have gotten really good (at the very least) at forcing talented pilots to land and repair.  One or two cleverly placed MG's would help just a bit more, because as helpful as the APC's are, they're easily taken out by the very thing they're good for shooting at...  


  • _Roadie™ likes this

#124 Wasabi®

Posted 27 January 2022 - 12:34 PM

OK, I've only been back to playing for a week but here's a couple of thoughts:

Lose Battle for Britain. Unless one can't fly, which I have never mastered, it's a waste.

What about good old El Alemein? Both Conquest and CTF. ( or will I get flamed for mentioning it? )

Aberdeen is monotonous - at least for this old goat. I don't care to sit for five minutes waiting for the final allied to be killed.

(and don't get me start on Tobruk.  :wasnt-me:  )

Market garden is also a tad tedious when there are talented flyers in game. Not enough AA to control them. Axis has a couple close to the action but only one for allied, out in the open. (A mod maybe?)

The two CTF's in rotation, Berlin and Caen are a blast as far as I see. Lots of action.

Had fun the other night playing CTF, brought back a lot of good memories.

Maybe a couple of more CTFs.

 

Is there a 'votemap'? I have not seen that pop up at all.

 

If you like CTF be sure to check out the weekly CTF Night event which starts at around 7PM US Eastern time on Saturdays. Usually 7-8 maps are run, all CTF.


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#125 CroCop50

Posted 19 May 2023 - 12:17 AM

Hi moonshiners, I'm usually on latenights from 10 to 12 PM ET. Map rotation goes something like this: kharkov, bocage for an hour and wake.boo.gif Can we get to see some Kursk, Bulge, Berlin, Stalin, Iwo or Omaha sometimes?

 

Greatly apreciated!

 

nade.gif  



#126 Captain John H. Miller

Posted 19 May 2023 - 09:39 AM

Hi moonshiners, I'm usually on latenights from 10 to 12 PM ET. Map rotation goes something like this: kharkov, bocage for an hour and wake.boo.gif Can we get to see some Kursk, Bulge, Berlin, Stalin, Iwo or Omaha sometimes?

 

Greatly apreciated!

 

nade.gif  

 

Bulge was a staple of the rotation until 2-3 weeks ago. It will be added back next week sunday.



#127 gull

Posted 02 March 2026 - 04:37 AM

Hello all! Here are some of my map rotation opinions / suggestions! 

 

The new El Alamein conquest is pretty fun...the map is a bit big but with at least 15 total players, it seems good. However the plane rate spawn needs to be reduced. There's too many planes, B17s and stukas up at one time. Maybe reduce this.

 

Kharkov....glad to see it removed from the list this week. This map is just too big and clunky...the action is too far away from each other. I'd like to see Kursk over this one.

 

Tobruk. Not sure where to start on this map...it's just not very good unless the server is populated with at least 10-12 players on each side. The map is just too big and wide open.

 

Battle of Britain - Fun map when the server is populated. A bit big for smaller population times, too many bots flying around. 

 

Would like to see more Stalingrad, Berlin and other smaller maps in the rotation...especially when its late night and the server population is lower.

Invasion of the Philippines would be cool as well.

 

Other suggestions:

 

As a big fan of the old "Mostly Omaha" server back in the OG days...I would like to see a "Mostly Omaha Thursdays or Fridays". Something to bring back the old glory and fun of the best and most fun paced action BF1942 had to offer...which was Omaha Beach.


  • Captain John H. Miller likes this

#128 Ðwntrddn

Posted 30 October 2026 - 01:26 AM

Is Guadalcanal CQ slated to make a return to the map rotation in the near future? :D
 

Also wondering whether there is a list of sanctioned CQ maps that admins are allowed to queue as next-map when the server population warrants it, like 20+ players could allow for Gazala, or 30+ for Philippines?

Is it safe to assume that now-a-days there are server metrics available to server managers for tracking population fluctuations in response to certain map changes at certain pop #s and time of day? Not asking to share such data, just that I figure since some "hot" maps in any given rotation eventually lose a bit of their flavor and appreciation with regulars that it is likely easier to see that trend quantified in objective measurements rather than my subjective observation.


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#129 Wasabi®

Posted 31 October 2026 - 11:47 AM

There's no official list, but admins have and do run the bigger maps like Guadal, Gazala, Philippines when the population supports it. 

 

The admin team constantly monitors population trends including how each map is doing and adjusts the map rotation and mods appropriately. The rotation has typically changed weekly or biweekly.


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#130 Lin

Posted 31 October 2026 - 02:35 PM

Every now and then we run a "kitchen sink" rotation, and include all maps (except ones that have issues like Coral). It might be time for one of those rotations again this weekend. :)


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#131 Ðwntrddn

Posted 02 November 2026 - 01:27 PM

Thank you!

Sunday night I got to bask in the glories of CQ Gazala, Guadal, AND Philippines right in a row. I went to bed quite happy... and late! Earlier server pop was strong for Bulge, then El Al CTF trimmed it down quite a bit right after. Bocage managed to rebuild it enough-ish before the most-excellent trio came on. The turbo jeeps are a decent touch in Gaza/Guadal CQ but they did turn Guadal into a little bit of a repetitive runaround base cap chase with most of the action happening in the skies. Could be interesting to keep the turbo jeep 0% fall damage for CTF but up it to 50%–100% for CQ, that way you can still get to where you want but maybe with a tad bit more care and a bit more parachuting?

Not sure how long this rotation will be active for but IMHO CTF might not be ideal when placed shortly before maps that thrive best on higher populations. Just a single build-to map like Bocage might be too-little too-late. Saturday's dedicated CTF certainly draws impressive numbers, so CTF's niche-ness has its place for sure, especially on a "niche night". 

Regardless I'll be trying to hop in for some of that "kitchen sink" fun to help seed and keep numbers up when I can. G'day Mooners!


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