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BF1942 textures


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#1 Bullet-ProofMonk

Posted 10 June 2010 - 09:53 PM

Hello there, long-time player from long ago wanting to have some fun on Battlefield once again.

I will try to outline my situation as best I can:

I am running Win7 as my OS, but to play BF1942 I use a VM of WinXP using VMware. I figured this would be the best choice seeing as BF1942 has a lot of compatibility issues with Win7. The problem is, since I've installed Battlefield on my virtual machine, some textures are missing/corrupt. For example, after playing in a few maps, all soldier skins do not appear, and all treads on vehicles are also missing, along with some shell explosion effects.

My best guess is that my texture.rfa or texture_001.rfa file is corrupt. I have tried a re-install but that does not change anything.

What I'd like is someone to provide me a checksum of their texture rfa files that I can compare mine to. Either a MD5 sum or SHA1 sum.

These are the checksums for the files I have:

File: texture.rfa
Size: 98885015 bytes
MD5: DF14C809B3A1F318D08DA78732C31ECD
SHA1: BF49C1F99847BF273B58C14FF3D13139EB005C74
CRC32: 9D3004F8

File: texture_001.rfa
Size: 11761905 bytes
MD5: 497CC10586A6BB460C88B36F793E55A8
SHA1: 3EB8FD0E510A1FC40A9D9479A4852DEBA2AC6576
CRC32: 83507700


It's either a corrupt texture, or BF1942 is also having problems with running in a VM.

Some help would be greatly appreciated.

#2 Bullet-ProofMonk

Posted 11 June 2010 - 11:12 AM

I've also checked the MD5 sums for my BF1942 patches, 1.61 and 1.61b patch.
According to the checksums listed at Ausgamers, [1.61 patch] [1.61b patch] the patches I have are also not corrupt.

Has anyone else gotten BF1942 to run successfully on VMware? And can anyone still provide me a checksum of their texture and possibly standardmesh rfa's?

#3 Lin

Posted 11 June 2010 - 11:21 AM

Welcome!

Some of our more technically minded should be able to help, and they usually post more on the weekends...I'll direct a couple of folks here.

#4 Monkey

Posted 11 June 2010 - 08:09 PM

Your game in fine. The graphical issues are from the emulated graphics card in the VM. 1942 will run fine under Windows 7, many of our members have 7 and 1942.

#5 Bullet-ProofMonk

Posted 12 June 2010 - 09:26 PM

Others have gotten Battlefield to work with Windows 7? Even 64-bit? Will PB work as well with that?

#6 Bullet-ProofMonk

Posted 12 June 2010 - 10:54 PM

I went ahead and installed on Win7 64-bit, running the installers as Admin just to be sure. The game loads up and I can play on PB servers, but every time the map changes, I receive and error message telling me ".dll checksums differ" then I am forced to kill it. So it seems like every time the game has to re-connect with a server or restart the game to change a mod for example, it crashes.

Are there ways to fix this?

#7 dodgem

Posted 13 June 2010 - 06:38 AM

I run Win 7 x64, and after doing what I've highlighted in this thread, I only sometimes crash out at map changes, Alt-tabbing and loading in. Very very rarely mid-game:

http://www.moongamer...showtopic=50235

I can't find a way to get it to run perfectly, but creating good shortcuts to your favourite servers does reduce the annoyance when you do crash. Looks like you're a helluva lot more tech savvy than me though, so you might be able to find a solution :)

#8 Bullet-ProofMonk

Posted 13 June 2010 - 10:37 PM

After forcing compatibility mode @ XP SP2, and Run as Admin, the game seems to be working fine now. No crashes when switching, works great! thanks


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