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Poll: A moving poll question (11 member(s) have cast votes)

Would you like to have a moving vehicle in a dod map?

  1. Yes. (6 votes [54.55%])

    Percentage of vote: 54.55%

  2. No. (2 votes [18.18%])

    Percentage of vote: 18.18%

  3. What's a vehicle? (0 votes [0.00%])

    Percentage of vote: 0.00%

  4. Only if you include Sheriff Buford T. Justice. (3 votes [27.27%])

    Percentage of vote: 27.27%

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#1 Kerfuffle

Posted 08 June 2012 - 09:16 AM

Sometimes you do things just because you can.

The thought arose one night playing Kalt. What would it be like to be fighting for the bridge, when along comes an M3A1 White halftrack loaded with allies firing like whirling dervishes.

So the Kerf Proving Grounds got to work.

Attached File  kerf_rat_patrol #1.jpg   162.06KB   13 downloads

Looks like an ordinary half track, doesn't it?

Attached File  kerf_rat_patrol #2.jpg   140.89KB   13 downloads

Let's climb in and see.

Attached File  kerf_rat_patrol #3.jpg   129.94KB   13 downloads

Wonder what would happen if we push the "e" key?

Attached File  kerf_rat_patrol #4.jpg   176.35KB   12 downloads

Saaay, that baby is moving!

Attached File  kerf_rat_patrol #5.jpg   130.96KB   11 downloads

Moving smoothly with sound at 20 mph.

#2 dj_spleen

Posted 08 June 2012 - 04:49 PM

Im thinking we need payload maps like TF2

#3 LadyBadass

Posted 08 June 2012 - 11:47 PM

lol...all hunched behind following it getting instantly medicated...lol.Defending too.

#4 Kerfuffle

Posted 09 June 2012 - 08:49 AM

Im thinking we need payload maps like TF2


Interesting idea.

I do not know if you can make the moving of an object to a certain point an objective in DOD. Time to hit the literature.

I assume that you would want a vehicle that could be destroyed. You could make the vehicle stop at set points, requiring reactivation by a user to move to the next track path point. That way the vehicle would not just advance into a Redshirt ambush of multiple zooks that would destroy the vehicle.

#5 Redshirt

Posted 09 June 2012 - 01:04 PM


Im thinking we need payload maps like TF2


Interesting idea.

I do not know if you can make the moving of an object to a certain point an objective in DOD. Time to hit the literature.

I assume that you would want a vehicle that could be destroyed. You could make the vehicle stop at set points, requiring reactivation by a user to move to the next track path point. That way the vehicle would not just advance into a Redshirt ambush of multiple zooks that would destroy the vehicle.


Redshirt looks up from his piles of bazookas.......Would I do that?


But seriously, the vehicle concept sounds interesting. I'd certainly like to see it attempted. It would certainly freak out long time players.....hehehehehehe :D


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