
Map claiming
#1
Posted 24 March 2014 - 11:39 PM
Loot is loot. By being lootable, it means anyone can claim it and it is not owned. Just marking something on a map should not mean you get claim on the vehicle. If you need to remember where something is, mark it in the direct channel for private use or write down the coordinates. I'm getting kind of sick of getting told multiple times "move along and find something else, this is marked. Check the map, it's claimed". Unless it's privately owned and has a key, it's lootable. That means any player can loot it. To mark something for later use and ensure no one else can claim it is just getting greedy and doesn't really promote fair play in my opinion.
#2
Posted 25 March 2014 - 06:57 AM
#3
Posted 25 March 2014 - 07:47 AM
So, my vote would be not to "claim" anything on the map. Write down the coordinates if you want, mark it on YOUR map vs the public map and come back to it. Hopefully, someone else has not beaten you to it. Or, like Thirteen and I did last night, leave your partner in the pilot's seat while you go and get whatever it is you need to fix it up, in my case, scrap metal for the V rotor. If, on the other hand, you and your partner are flying inbound to hero and you pass over another helo, it is time for you to make a choice, what sells for more, what is more flyable meaning less risk etc. Do you continue on, or do you stop and pick up the new bird. Up to you really, but, that is your call. If another player flies over the same area of the map and sees the same helicopter and lands repair it, well dayz giveth, and dayz taketh away.
#4
Posted 25 March 2014 - 10:38 AM
About the marking helo's on the map, I think if you find a helicopter and it needs repairing and you dont have the part, you mark it ''CJHM's Helo getting parts'' it's OK, but flying around the map marking all the helo's you find (maybe don't get some and it stays marked) and then getting them is hording all the helo's and getting the same as I said in the part above.
#5
Posted 25 March 2014 - 10:39 AM
#6
Posted 25 March 2014 - 12:37 PM
#7
Posted 25 March 2014 - 01:26 PM
Also, marking for the heli that it needs parts. Again, understandable but at the same time it's still you claiming something that you aren't driving off in. It's loot and therefore first come first serve. There's a reason I always carry at least a scrap metal on me to repair the V-Rotor and get it airborne when hunting. I don't want to waste time hunting down something to deconstruct or go buy a scrap. First to successfully get it moving gets the claim.
The only time I can think of an exception is in very particular situations. Yesterday I marked a Chinook I found but I marked with a specific description of using it for the nearby Ikea mission for everyone. It was so I or whomever was closest to it could quickly get in and get all the loot and get out before reinforcements arrive or a straggler pops us like they tried the last Ikea I had done. In fact, the plan was to give the Chinook to whomever helped the most with the mission and so was apart of the mission award, not a personal claim. But! If someone had taken the Chinook and headed out, I would've been fine with that because I left a lootable vehicle behind and that's the game for ya.

#8
Posted 25 March 2014 - 03:06 PM
When I want to have some fun hunting, I will be giving away bc earnings...until the time that I need to refresh my bank...and then I will give away again once it has been refreshed. That way I still have the fun of huntint helis, yet I can help other members by helping them to build up as well. I no longer have the need to hunt as aggressively, and have already backed off so the newer players can do what I did a week or so ago. If we can all just self-regulate, there will be no need for additional rulings and players will get along with each other much better.
#9
Posted 26 March 2014 - 01:44 AM
Why don't we make a gentlemens agreement that per round you don't get more than 2 Helo's. Because if someone starts in the beginning of the round and get over 5 of the good helicopters there are none left for the rest of the people that come in later in the game.
About the marking helo's on the map, I think if you find a helicopter and it needs repairing and you dont have the part, you mark it ''CJHM's Helo getting parts'' it's OK, but flying around the map marking all the helo's you find (maybe don't get some and it stays marked) and then getting them is hording all the helo's and getting the same as I said in the part above.
I don't see why a player that is here playing in the server all day should be punished for the ones that don't the longer you are on the more you will find.
#10
Posted 26 March 2014 - 07:46 AM
Concerning the 2 chopper per round thing this would be good "if everyone accepted this". However, many people comes to play so they can have fun, and build their inventory, and build their bases, etc. Limiting how much a person can get would take that part of the fun factor away. At the same token people shouldn't be greedy, and take everything. I don't know how we can enforce some rule to limit this. As a moonie I will uphold any gentlemens agreement. I would "hope" others will, but cannot "expect" others to do the same.
#11
Posted 26 March 2014 - 08:50 AM
Why don't we make a gentlemens agreement that per round you don't get more than 2 Helo's. Because if someone starts in the beginning of the round and get over 5 of the good helicopters there are none left for the rest of the people that come in later in the game.
About the marking helo's on the map, I think if you find a helicopter and it needs repairing and you dont have the part, you mark it ''CJHM's Helo getting parts'' it's OK, but flying around the map marking all the helo's you find (maybe don't get some and it stays marked) and then getting them is hording all the helo's and getting the same as I said in the part above.
I don't see why a player that is here playing in the server all day should be punished for the ones that don't the longer you are on the more you will find.
Yes and no Randigar. I can only play in the evenings and when I get on, it may or may not be after a restart. Typically it is at least an hour or two since the restart. Now, if we are just talking about helicopter hunting to make the briefcase a day rule or something..after two hours, many of the "good" helicopters have been located and sold. There may be some bells or littlebirds still around. So, I play for another four to five hours with no "good" hunting to do other than ground. Then a player comes in at around nine thirty ten, my time, and starts playing with a reset in about an hour or less. I log off for the evening just before or just after a reset having not really hunted at all. The later player has only been playing an hour, and will have access to the "good" briefcase copters compared to my five hours of playing with no good hunting as most have been already sold.
So, play time does not necessarily equal success in hunting. Now, before you go and get your cackles up, I am not complaining about anything. I recognize the answer is: Well, play at a time when the server resets and you too can collect some loot. In my case, I can play when I can play and understand for the betterment of the community, it is what it is and I don't reset the game just because "Enforcer" has entered the house. So, I found other ways to make gold when I am on the server, like fishing or something.
Lastly, remember, I would support the idea in principle knowing full well, there was not a way to implement it.
In the end, ladies and gentlemen, I just don't believe a player can continue to "mark" a copter as theirs while they are out hunting. It should be first come first serve. Mark it if you want to remember it, but, if someone beats you to it, it's their treasure and your loss. That was why when we are really out to make some gold, we hunted three or four deep. More pilots equal more loot. I know when I found an MV-22, I told Lin to come to my location vs. leave it and mark it for fear it would not be there upon my return.
And I think most are leaning that way as well..
#12
Posted 26 March 2014 - 09:17 AM
#13
Posted 26 March 2014 - 12:23 PM
#14
Posted 26 March 2014 - 04:06 PM
when an item like a helo is sold the game does replace the spawn but that does not means its going to be a helo its could be a car boat or any other vehicle the more cars/boats means the less helos will spawn so eventually if the only things being collected and sold are helos you will see a drop in helos spawning so you would either need to sell random ground vehicles or destroy them
#15
Posted 27 March 2014 - 09:46 AM
Great observation Xeylore. So, if all we are doing is selling copters, eventually, we will run out of them as little by little they will be replaced by SUVs and ladas. So, let's make it our mission to collect at least one ground vehicle while hunting as well. One copter for a briefcase, and one car for the betterment of the community.
#16
Posted 27 March 2014 - 03:47 PM

#17
Posted 28 March 2014 - 09:50 AM
Oh, and if you take the wheels and the glass off a car, if you could and have the ammo, try to destroy the car after salvage. Get another something to spawn in..
#18
Posted 28 March 2014 - 11:33 AM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users